campingzuloo.blogg.se

Majesty 2 spell hotkeys
Majesty 2 spell hotkeys






majesty 2 spell hotkeys

Even MacroQuest commands will not trigger. (however, I believe the unit can still be issued. For the second, if a unit has more spells than his UI can fit, sadly it wont register when the hot key is pressed. There isnt a way to detect the regular number keys at the moment. It is similar to just adding a new row of hotkeys, but the advantage is that you can add massive commands in there, but also it is not affected by global cooldowns! This is quite a big deal because if you are casting a spell or melee ability, then any hotkey you click will not work while that is happening. For the first, even if you do get the object editor to read '1' or '2' etc.

Majesty 2 spell hotkeys mod#

It adds an extra row of buttons which you can assign any command to. The objective of this mod is to allow anything that can be equipped to be hotkeyed, including sets of equipment, and to enable autocasting of spells and shouts. Related to this topic, this plugin is really cool: Hope this makes sense and is useful to someone. Majesty 2 mega trainer 1.0. The red just means it is being shared by multiple things, but that is what we want. This trainer features customizable hotkeys. So for example, hotbar 2 should be like this: And do it for however many hotbars you use. What you want to do is copy that setup for each of the other hotbars in the dropdown at the top. The first hotbar we can leave the same, that will look like this:īut yours will all be white and no red bits (yet). To do this, go to your key settings, and in the dropdown, you click on the Hotbar options. And shift 3 changes all hotkeys to page 3, etc. So when you do shift 2, it changes all 4 of those hotkeys to page 2. But a better option is to change the key for all those other hotkey rows to be activated by the same shift + number keys. For example if Water Elemental is on position 1,2 and you assigned it to W all other spells that are on the same position have to use W as well (e.g.

majesty 2 spell hotkeys

In other words it is all the same except for that bottom row now has a new page with some different hotkeys in there. If you use the war3preferences file with gridkey layout you have to use the same hotkey layout for all units/heroes / buildings.

majesty 2 spell hotkeys

With default EQ settings, if you press Shift and then the number keys, you can tab to new pages, but as default that shift+number will only control the first (bottom) hotkey bar. You can keep adding more and more but I prefer to keep the screen clear as possible so I just have 4, but I filled them pretty quickly. As you gain levels and get more buttons ( and make more and more use of macroquest!), people add more rows of hotkeys. Majesty 2: The Fantasy Kingdom Sim Wiki 85 pages Explore Wiki Content Community Hero Spells Edit These are the spells that the heroes will cast on themselves and other heroes. Quicksave and quickload hotkeys are changed to F5 and F9.- Fixed an issue with scrolling in the GUI.Balance:- The cost of inventing the Grab-grass spell. This is just an EQ tip that might help some people.








Majesty 2 spell hotkeys